Loosing a fiery bolt, you strike your opponents.
Prerequisite(s): Weapon Focus, BAB +3.
BENEFIT
You gain a TP Pool, which begins at 0 and maximizes at 30. For each successful bow attack you make or get struck by a melee or ranged attack, you gain 1 TP. At 10 TP or more, you may spend all TP to deliver a special bow attack that takes the place of an attack in a full-attack or just a single attack. This attack deals damage as normal + 1d6 points of fire damage and causes the target to make a Reflex save (DC 10 + half of your character level + your Strength or Dexterity modifier) or be inflicted with the Burning condition for 1d6 rounds, adding half your character level instead of spell level to the Burning damage. At 20 TP or more, you may spend all TP to deal + 3d6 points of fire damage and causes the target to make a Reflex save (DC 12 + half of your character level + your Strength or Dexterity modifier) or be inflicted with the Burning condition for 2d6 rounds. At 30 TP, you may spend all TP to deal + 5d6 points of fire damage and causes the target to make a Reflex save (DC 14 + half of your character level + your Strength or Dexterity modifier) or be inflicted with the Burning condition for 3d6 rounds. This TP Pool lasts until you sleep for the night, in the morning, it empties out. In addition, your bow attacks deal an additional point of damage for each weapon skill feat in this line that you have.